Rabbits is a wild, surreal story that combines the bizarre conspiracies of X-Files and geeky fun of Ready Player One. It’s ridiculously entertaining.
Rabbits is the name of a game where you, in the real world, could find strange coincidences like this:
It’s an average work day. You’ve been wrapped up in a task, and you check the clock when you come up for air—4:44 p.m. You check your email, and 44 unread messages have built up. With a shock, you realize the date is April 4—4/4. And when you get in your car to drive home, your odometer reads 44,444.
While this could just be an unlikely number of meaningless coincidences, in the world of Rabbits, it means you’ve seen the edge of the game. Following these clues to the game’s end could result in immortality, vast riches, or even bigger prizes. Of course, the game can also be deadly. People have reportedly won the game, but many more have died.
Rabbits follows K, who’s been trying to get into the game for years. But when a reclusive billionaire tells K that there’s something wrong with the game and that K needs to fx it before the game starts, K is pulled into a game even larger that what he’d imagined.
Recommendation: Read it, absolutely.
Oryx and Crake is an excellent book, interesting and strange, that grabs your attention and doesn’t let go. It manages to be more about character than plot but still moves quickly.
A man dies in an apparent suicide, but a police detective suspects it may be murder. However, he can’t get anyone else to care because a four-mile-wide asteroid is going to hit the Earth in six months and probably wipe out humanity.
My whole family had a ton of fun reading Ready Player One, and its sequel Ready Player Two gives more of the same (this is a good thing). There’s a hugely important, intricate puzzle to be solved that requires massive amounts of 80s pop culture knowledge, and our hero and his friends must crack it before the bad guys ruin everything.
Stop me if you’ve heard this before: thirty orcs and a dragon rob a bank…
No? That’s the premise of Charles Stross’s hard-science Halting State, where virtual characters rob a virtual bank for millions of not-virtual dollars, and no one has any idea how to solve the crime. It’s fast-paced, seriously smart, and filled with more Scottish that you usually get in science fiction.
I’ve read that the most futuristic-sounding technologies tend to be ones that could be achieved in the next fifty years. Oddly, if you made that list today (flying cars, bases on the moon, self-aware AI), it’d be similar to that list made 50 years ago.